Game
Icarus
8 years ago

Icarus 1.4.0.0b and future


This is the changelog for 1.4.0.0b.

  • Feature: Moons now need to be colonised before they can be used.

  • Gameplay: Increased Earth’s population

  • Gameplay: Reduced deuterium and metal production from population

  • Gameplay: Increased deuterium and metal production from planets

  • Gameplay: Deuterium and metal production scales with planet size.

  • Gameplay: Fusion inhibitor deuterium requirement now scales exponentially - with orbital radius making them less effective in the later game.

  • Gameplay: Tweaked build time and costs for ships and buildings.

  • UI: Population now shows in billions.

  • UI: Build UI substantially improved.

  • UI: Added “flavour” text to moons.

  • UI: Improved appearance of ship travel distance ui.

  • UI: Added contextual mouse cursors.

  • UI: Solar collector status is now shown.

  • Bugfix: Ship population not fading correctly fixed.

  • Bugfix: Deuterium requirements for fusion inhibitor now calculates correctly.

  • Bugfix: Planet shadow now displays correctly.

  • Bugfix: Solar collectors now correctly calculate mining multiplier.

  • Bugfix: Can no longer purchase multiple solar collectors

5d0a9b2155b01.png

This update has mainly focused on cleaning up the UI so I can start to add more to the game (new ships and buildings) as well as a number of bufixes and gameplay tweaks. Apologies for the 2 year wait but I have a little free time over Christmas so there will be a few more updates in the next month or so.

Please let me know if you encounter any bugs or have any suggestions.



5 comments

Loading...

Next up

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Got some fun collectibles in our game, Path of Kami!

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Sonic X pixel art.