Hello everyone,
it’s Leon the artist of the game. I hope you like the game so far. I have some awesome ideas for the visuals and graphics of the game. I would like to make a complete overhaul of the visuals, like the planets, the car model and texture, the space background, because everything was a bit sloppy done during the 48h beansjam and the different graphic elements doesn’t seem to fit together. But unfortunately I don’t have time to get them done or even start to work on them.
I’m currently working on a solo project for my internship.
I hope I will have some time soon to start woking on Space Chaos again and post some new stuff.
Till then, happy gaming!
Next up
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Terraria
Why walk when you can jump?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
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