Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

6 months ago

Idk why I was so stubborn on adding X to to the depth sorting issue


I'll explain why even if I didn't want to, why I had to add in X to determine the depth sorting

8af3a4170b6aa1af36982c7eeb7733ab_exif.jpg

I’ll explain this the best way I can

It was because in situations like this with just only Z and Y , B would be drawn over A, which might not seem as an issue, but the thing is that when the player is over B, it’ll also be drawn over A since it’s considered to be over A when the player should be considered to be behind A.

Which I did change it up at first but that meant that when the player is on a slope, it’ll also would be under the slope since it’s not on the top of the slope.

Which leads into X, basically I made it so bow it would actually check if there’s something over it instead of if there’s something within Z wise over it, because it would cause a bit of issues with the way that things are drawn like before.

But regardless, it works now



0 comments

Loading...

Next up

Well... I did it, kinda

Good thing this'll come in handy

Stolen from a discord server

Is it a good thing when you as the game creator can make up a challenge for your game that you know will bring nothing but pure pain and suffering to the people attempting it

BEWARE THE NOID.

(The classical ol'Dominos mascot)

No one should give me this much power

We possibly might be back ?

soon ?

(add the dust man theme from mega man 4) omg its dust man from fnf

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.