Next up
A long while back I saw many posts about new developers putting too many eggs in one basket and realised that's what I was doing and started making a spinoff so I was focused on something smaller. I think I'll give it a separate page.
I call 'em Prucie and Lydena. (Prucie's the one with the knife, it's short for Pruscilla.)
One's active to a fault, the other's far more nervous and reserved. They're also really close friends.
You ever just think about working on actually creating the game then end up making a title screen instead?
Whoops.
At least it looks good, I'll add an opponent and maybe crowd later. First, no more distractions for now... aaand I've opened TF2. Dammit.
EXCLUSIVE promotional art and release date! Get it hot off the press today!
Finished? Not in the slightest. Playable, on the other hand, is a term I can use.
Given how long this took, this is nothing by the standards of others, but by mine it's a lot.
Would provide .exe, but I think that pushes it out of devlog and I'm not ready.
So.
Thinking about redoing some of the main characters.
My order of priority is the female player > Bliss > the male player. (My guy's fine just the way he is)
They all have names now, by the way.
Left to right on the thumbnail:
Bliss, Blox, Jacob, Emily.
The thumbnail and header have been updated. I've also added the character portraits to the media section of the page.
Finally, something playable(?)
progress wow
(yeah I procrastinated again)
just a hunch but I think I might have problems focusing










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