im not dead!! the AvA hyperfix has been consuming me; please accept this Alek as offering-
(idk why the timing on the rise is wonky, it's not like that in-game)
Next up
I lied, I got mad at my code so I'm sketching some sprites now--
This week's progress: fixed broken interaction system, added title screen, started on settings menu, added transitions for changing scenes :D Next goal: Either inventory or save system, we'll see which one infuriates me less lol
Tiny victory of the day: First stage of inventory system is functional!
been a minute since I worked on LMS; I forgot about placeholder Avery's lil side-eye lol
girl's so sus of EVERYONE I love her <3
Avery finally got a much needed design update that I've been meaning to do for like ever-
They are now a falcon :]
Two little arrows gave me SO MUCH trouble it's insane ðŸ˜
But hey, I've added 1 new room, 1 new suspect, and 1 new UI feature. A nice balance :]
So
i may or may not make an full art of some person or i may just leave this like that-
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca











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