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As per request by Me_The_Mars_Guy (@Mircea123 ) I have beefed up his arms a little, and am now in the process of surgically stitching them back to his body
watermellon flavored resistance potions anyone?
how do you think combat should work? so far i have it set in my head, as a 1 strike 2 strike to ultimate
This was the game I submitted for the GMTK game jam and I've just added a post jam version to the game page. This fixes a few bugs and adds a few much needed menus.
this is still a work in progress, but temporary name for this one is "knightly" but I have a few ideas for how im going to complete this character
Messing with lighting and composition.
I finnaly go this guy to work with my player controller!
The devlopment of a narative adventure has begun!
https://indie-pixel.gamejolt.io/valorovertime
It's still very early in development (VERY EARLY), but over time it will all wrap up nicely!
added a decent looking sword, thoug it might change over time
made the switch to HDRP! there are anumber of reasons for doing this, shader graph is included in theses reasonings, but in general, hdrp will help improve how the game feals when you play it!
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