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work in progress dystopian city
Messing with lighting and composition.
how do you think combat should work? so far i have it set in my head, as a 1 strike 2 strike to ultimate
im starting to mess with materials and shaders. here is a different style of the main charactor, this is not the final model, its still being worked on
This was the game I submitted for the GMTK game jam and I've just added a post jam version to the game page. This fixes a few bugs and adds a few much needed menus.
I know this fits better in game dev instead of 3d art, but I had posted the creation of this guy a while ago and, finnished him, and finaly put him in a project
I finnaly go this guy to work with my player controller!
added a decent looking sword, thoug it might change over time
As per request by Me_The_Mars_Guy (@Mircea123
) I have beefed up his arms a little, and am now in the process of surgically stitching them back to his body
this is still a work in progress, but temporary name for this one is "knightly" but I have a few ideas for how im going to complete this character











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