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This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
Explode-O-Nut Concept Art
This is what the game looks like
The first design of the zombie
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?










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