Loading...
0
Game
Immunology
10 months ago

IMMUNOLOGY DEVLOG 02 - bleeding and cell multiplication


Welcome back! This is the second devlog for Immunology.

First, a quick note: while Immunology is inspired by biological processes, it’s not intended to be hyper-realistic, especially in terms of the microscopic interactions. Some mechanics are simplified for gameplay purposes.

Progress Update: Circulation System and "Holes"

In the last devlog, I discussed some of the challenges with designing the circulation system, particularly the issue of "holes." These holes occur when cells die, allowing blood contents to seep into surrounding tissue where they shouldn't be. Initially, I added a simple cell multiplication feature to fill the gaps left by dead cells. However, this approach was too slow; when large numbers of cells died, it led to significant blood loss., as you can see in the video

To address this, I introduced a new element: platelets. Similar to their real-life counterparts, these platelets prevent bleeding. But in Immunology, they work a bit differently. When a cell dies, it creates a "wind" effect that pushes nutrients out from the bloodstream. The platelets detect this flow and move toward it, traveling in the same direction. Once they arrive at the damaged area, they unfold and expand, forming a temporary wall that halts the bleeding. This barrier holds until new cells can multiply and permanently seal the wound. they do not fully stop it, but they help ALOT

What’s Next?

With the circulation system nearly complete, I’m excited to explore the next phase of the game. Stay tuned to see where this system will lead

view video on YouTube :https://youtu.be/gjLVsnpRUt8



0 comments

Loading...

Next up

IMMUNOLOGY DEVLOG 01 - circulation testing

So

i may or may not make an full art of some person or i may just leave this like that-

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

brung back my old oc plus a new one

...they don`t have names yet tho

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Daldos Gameplay