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3
2 years ago

Implemented the Shark enemy & water physics. Not sure if I will keep the sinking behavior as default though.

There is a bug with the drop through platforms that I will address at some point.




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Boss fight concept

HUD update

New Boss fight concept

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Simple switch, it does more than just open doors so if you see one give it a go.

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

A lot has happened since last update. I think I will let the video do the talking.

New enemy: kamikaze

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New enemy: flamer