
0
1 year ago
Next up
Implemented the Shark enemy & water physics. Not sure if I will keep the sinking behavior as default though.
There is a bug with the drop through platforms that I will address at some point.
HUD update
Simple switch, it does more than just open doors so if you see one give it a go.
New enemy: kamikaze
New Boss fight concept
Boss fight concept
Concept for an inventory interface
New enemy: flamer
Jetpack enemy now shoots rockets
A lot has happened since last update. I think I will let the video do the talking.











0 comments