Game
One Night at Clark's

11 months ago

Implemented the Turbowarp GJ API into the game

When you start the game you'll be prompted with a screen asking you if you'd like to login to your GJ account for achievements. This took me about, an hour or two




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Shoutout to this absolute pimp @TurtleBoard for being the first person to record and complete 6/20 mode. Congratulations man!

https://www.youtube.com/watch?v=HEJOhli6zQ0

150 followers, that's a lot. Thanks for the support recently.

This is the overdue promotional "OUT NOW" trailer that was literally supposed to come out over two days ago.

v1.2.1 has came with more fixed bugs that slipped under the radar.

watch this on yt:

Wacky Rubberhose animation test

v.1.3.0 is out, now with even MORE bugfixes

I apologise to my Mac and Linux user demographic, I didn't have the time to package the game for your platforms, so you will have to wait a bit longer for the new release. Sorry

The Noise

After 8 months, the game is finally finished and is out! Thanks for all the support, guys. Be sure to download the game if you please. Also, contact me on Discord/Gamejolt if you have discovered a bug or you have a question. That's all from me, cya.

Unrelated to this game, but @SomeRandomWizard 's doing a QNA.. thing (with me and @MarioYoshi7 included.) If you'd like hit us a question, and it might feature. You can ask us questions about pretty much anything https://gamejolt.com/p/a-post-ago-i-sent-a-video-https-gamejolt-…

Evolution of Benjiro's Vector since I started working on it honestly I'm super content with his current look and I don't think I'm even gonna change it any further

Drew a realistic hand on a shared canvas website with friends

Took about 30 minutes