1.Switching from Game Maker to Godot
We switched to Godot for the simple reason that we found a coder on it. There is a chance that two more coders will join us, but it is not certain.
2.All Sans sprites are no longer used.
phase 2 because it was too similar to thanatos. And also most of the sprites disappeared for some reason. I only have the old version left. All that Def has left is the new Papyrus sprite and the buttons for the fights.
3.From now on, all soundtracks that will be released on YouTube will be animated.
In essence, it's cool, but everyone will still put them purely in the background. So it's useless
4 i forgot. . .
Next up
I decided to make it so that when we play for others, this window appears like in TCOAAL (read article)
DustTrust Phase 4 Unfinished.
(Check comments) Code for the blue soul for those who are very lazy. If anything, ready-made codes and templates for the fan game should have been on a separate GJ page. But the site sucks and didn't want to let me post the project
Dev Update - December 2024
DustSwap DustTrust: Resurrection
Parry animations
Sprites by DEFence
Dev Update - April 2024
The Waterfall location won by voting.
DustSwap DustTrust Resurrection Sans Phase 2 Sprite by DEFence
Spring Cleaning - April 2025
Hello everyone, I am the head of the DustSwap DustTrust Resurrection team and I am recruiting for a team to develop a game on Game Maker Studio 2.
0 comments