Game
UnderSwap Resurrection

26 days ago

UnderSwap: Resurrection - New Year's Devlog.


Hello There!

We would like to tell and even show the success of the UnderSwap: Resurrection project in 2025!

(My name is DEFense and I am the second owner of the game)

Let's start with the plot.

STAGE1:

The plot

The game's plot has been rewritten and rethought a huge number of times, thanks to the efforts of all our team and the inspiration of other projects, we were able to create a plot suitable for everyone.

The game is divided into 2 branches and will have two endings.

Dustswap and Dusttrust

The turning point at the beginning of the separation of branches is the "Papyrus Encounter"

Encounter with a skeleton. Papyrus is trying to save more time and ruin as many lives as possible...

but unfortunately his brother Sans finds him and a battle ensues , from which ONLY ONE will get out alive .

The game will feature both brothers and the main antagonist of the game - YOU.

Make your decisions wisely and don't forget about your primary goal.

STAGE 2:

Sans vs Papyrus

The entire Papyrus Encounter is 65% ready.

The main sprites were completed quite recently and inserted into the game

gif_20251230_211017_538.gif

However, there are also sprites that we can't make ourselves yet, such as panels, transition animations, and so on.

We don't have enough spriters and we wouldn't mind your help!

To introduce ourselves and the game, we posted a video on our channel with a presentation of the final P.E. attack.

Thanks to the efforts of Warrior of Delta , we received permission from Plawerian to use his cover of the track!

Papyrus encounter cover by Plawerian:

https://on.soundcloud.com/1mBC6agCp5dUFtCNhz

Final Attack video:

https://youtu.be/j4ch20qYYKw?si=ixdvAZZLQoT4syls

STAGE 3:

Meeting with Sans in hotland

At this moment, we are engaged in the meeting of Sans and human in hotland location.

The music for it has already been chosen

"Blazing ride through the core" by Torva.

We asked for permission... and we got permission to use it!

Now the battle looks like this:

gif_20251230_164431_872.gif

STAGE 4:

The future

We will continue to develop the project and recruit participants for the game, I hope that we will have a decent project!

I want to thank everyone from the team for their excellent work this year!!!

I wish you all a pleasant holiday!

Good luck!

coded by @Grzesiok3453

Papyrus dialogues by me and @D4Ravy

Sprites by @defense8263 (Most of it)



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Next up

A new phase 1 style!

(Many thanks to @coax_ae for continuing our work in the new engine!)

Sprites by @Calamitas666 , @JustB0t and @defense8263

... WAIT

Am I the only one who thinks that the new style strongly resembles legacy ULB? Yes.

MERRY CHRISTMAS (Just in case, Papyrus has some children's champagne in his hand. Edited: Sorry, I didn't see that it wasn't champagne, but a hat. Although I can be forgiven, since my vision is -1000.) Sprite by @defense8263

New art for the Gamejolt page from M_Roki!

Thank you for your help!!!

There will be a lot of interesting news soon, patience - the way to success.

(It is forbidden to use it in your projects !)

Hello everyone!

Due to the change in the team's composition and other problems that have arisen, we are postponing the release of the first devlog to november 1-2...

I apologize for the inconvenience💔

Battle progress

Sans sprite (Beta)

Sans Hotland encounter

Sprite by @defense8263

Code by @Grzesiok3453

С днём рождения ULB: Rewritten!!!

Calamitas , M_Roki and Linechek are decorating the Gamejolt page, we'll be shining guys soon!

(Gaster sprite by Calamitas)

ULB: Rewritten - ANNOUNCEMENT