-changed Unity .NET api compatibility level from 2.0 subset to 4.6 in order to fix issues preventing some users from progressing past the title screen
-fixed a bug that would allow Ianua to take Relics/Reality Cogs from the player continously by talking to her again and again after unlocking a level that has a requirement
-reverted to the old dialogue scroll visuals, which should fix an issue some players were having with text scaling in their OS making dialogue invisible
-brought back the black cinematic bars when in dialogue
-increased dialogue scroll opening and closing speed
-de-halloween'd Zera/Kiwi
-added new Costume option in Options menu, used to select the players preferred Costume for Zera/Kiwi (assuming they're unlocked)
-adjusted certain bigger enemies so that they use their previously unused "awakening" animation
-slightly decreased range for Checkpoints to be picked up by Kiwi
-slightly decreased range for Trampolines to be attached to by Kiwi
-slightly decreased range for Zera to trigger Trampolines with a Somersault
-adjusted various pause menu options/layout
-slightly increased height gained from Handspring
-fixed the Relic and Reality Cog counters so that they stay on screen during ALL pause menus/options, rather than just the initial one
-smoothed out camera movement slightly and increased "panning" when moving toward the right or left side of the screen
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