


Improved lighting and shading, optimized shaders
More objects at HUB game level, interactive terminals (WIP)
Next up
GAME UPDATE Added assets made by KumaBeer ( https://www.artstation.com/kumabeer ) Fixed animation SFX and HUB loading Fixed katana hitbox
KITSUNETSUKI project: new features planned for the next release
Project's roadmap
New screenshots of Single Note Alpha landscapes #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha
KITSUNETSUKI project: new character select/maker UI (WIP) https://kitsune.one/posts/new-character-maker-501
Tutorial level! W.I.P
The controls are only explained on the game's description, and there might be people who won't read it, so I'm adding a tutorial level in-game just in case.
I want to avoid using dialogue in this game, so hopefully this is enough lol
GAME UPDATE Added support for laptops with hybrid GPU - fixes "GPU is not detected" errors on some laptops Shaders optimizations Tail animations fixed Updater system reworked more info: https://www.patreon.com/posts/38996307
There is no new content because I'm focused on finishing the "engine" part of the game before completely switching to the "resources/assets/content" part.
a quiet moment before the spirits arrive!
New weapon - Revolver
The model is finished. Now I need to make animations before I could add the weapon to the game.










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