7 years ago

Improved lighting and shading, optimized shaders
More objects at HUB game level, interactive terminals (WIP)




9 comments

Loading...

Next up

GAME UPDATE Added assets made by KumaBeer ( https://www.artstation.com/kumabeer ) Fixed animation SFX and HUB loading Fixed katana hitbox

KITSUNETSUKI project: new features planned for the next release

Project's roadmap

New screenshots of Single Note Alpha landscapes #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

KITSUNETSUKI project: new character select/maker UI (WIP) https://kitsune.one/posts/new-character-maker-501

Tutorial level! W.I.P

The controls are only explained on the game's description, and there might be people who won't read it, so I'm adding a tutorial level in-game just in case.

I want to avoid using dialogue in this game, so hopefully this is enough lol

GAME UPDATE Added support for laptops with hybrid GPU - fixes "GPU is not detected" errors on some laptops Shaders optimizations Tail animations fixed Updater system reworked more info: https://www.patreon.com/posts/38996307

There is no new content because I'm focused on finishing the "engine" part of the game before completely switching to the "resources/assets/content" part.

a quiet moment before the spirits arrive!

New weapon - Revolver

The model is finished. Now I need to make animations before I could add the weapon to the game.