Fixed an issue with traits that sometimes created a series of issues after saving and loading the game (thanks to gibbled0 and thelostlegend15)
Less lagg on large maps.
Mystery box now says what it contained.
Things look a lot sharper when zooming in. Graphics quality can be lowered to previous level in settings.
Fixed an issue where poisoned units were lit on fire after saving and loading the game.
Fixed some visual alignment issues in connections between circles.
Fixed an issue that caused creatures to overcrowd the connections between circles.
Fixed an issue that allowed the right-most creature training button to go under the Menu button on some screen sizes.
Next up
Goblin tribes are now expansionist
Added health packs, rest healing, fixes, quality of life improvements
Major balance changes, fixes
Unist can now push each other, major update
Slowly but surely, our Gamepedia is taking shape, thanks to our crack team of experts!
Looking for specific information about Circle Empires Rivals, or do you want to help fill out our Gamepedia? Boy do we have a link for you: https://circleempiresrivals.gamepedia.com/Circle_Empires_Rivals_…
Update: Team up with trees and fish and your local enemies (by trainign each other to fight) to overcome a distant but certain death to your all: thee massive invasion in near future and desertification of the land you all live on.
Enjoy the epic fantasy tunes of composer Sigurd Jønk-Jensen wherever you go. The Circle Empires and Circle Empires Rivals soundtracks are now available on Steam!
Check out the mega bundle: https://store.steampowered.com/bundle/14153/Circle_Empires_Franc…
Main menu and quality of life update
Sneak peek of two new units coming soon 👀
Update 0.63: Fixed visual glitches, added tips. Special thanks to everyone who made videos!!










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