Fixed an issue with traits that sometimes created a series of issues after saving and loading the game (thanks to gibbled0 and thelostlegend15)
Less lagg on large maps.
Mystery box now says what it contained.
Things look a lot sharper when zooming in. Graphics quality can be lowered to previous level in settings.
Fixed an issue where poisoned units were lit on fire after saving and loading the game.
Fixed some visual alignment issues in connections between circles.
Fixed an issue that caused creatures to overcrowd the connections between circles.
Fixed an issue that allowed the right-most creature training button to go under the Menu button on some screen sizes.
Next up
Main menu and quality of life update
Added explosive pumpkin-heads, rebalanced waves and experience
Added health packs, rest healing, fixes, quality of life improvements
Gigabear
Our matchmaking system has been in beta in the EU region for about a week now, and we're looking to expand that to other regions SOON™️
Goblin tribes are now expansionist
Our latest game, Circle Empires Tactics, is OUT NOW on PC! This franchise couldn't have happened without the original support from our Game Jolt community right here - so THANK YOU! More info: https://store.steampowered.com/news/app/1515260/view/32071333898…
Our first content update is here! New units of EEEEVILLLL 💀 as well as two new buildings. Check 'em out!
https://store.steampowered.com/newshub/app/1100260/view/22331665…
Update: added highscores, health packs and map edges
Our first DLC, Forces of Nature, is OUT NOW!
Terraform the entire map, play as two new leaders, and check out 20(!) new units!
https://store.steampowered.com/app/1324060/Circle_Empires_Rivals…










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