Game
Circle Empires Tactics
9 years ago

Improvements and fixes update


  • Fixed an issue with traits that sometimes created a series of issues after saving and loading the game (thanks to gibbled0 and thelostlegend15)

  • Less lagg on large maps.

  • Mystery box now says what it contained.

  • Things look a lot sharper when zooming in. Graphics quality can be lowered to previous level in settings.

  • Fixed an issue where poisoned units were lit on fire after saving and loading the game.

  • Fixed some visual alignment issues in connections between circles.

  • Fixed an issue that caused creatures to overcrowd the connections between circles.

  • Fixed an issue that allowed the right-most creature training button to go under the Menu button on some screen sizes.



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Next up

Our first content update is here! New units of EEEEVILLLL đź’€ as well as two new buildings. Check 'em out!

https://store.steampowered.com/newshub/app/1100260/view/22331665…

Sneak peek of two new units coming soon đź‘€

Unist can now push each other, major update

Our matchmaking system has been in beta in the EU region for about a week now, and we're looking to expand that to other regions SOON™️

Update: Team up with trees and fish and your local enemies (by trainign each other to fight) to overcome a distant but certain death to your all: thee massive invasion in near future and desertification of the land you all live on.

Goblin tribes are now expansionist

Looking to test your RTS mettle? You can join our community-organized Circle Empires Rivals tournament, with Steam credit as the prize!

Info: https://store.steampowered.com/newshub/app/1100260/view/25394163…

Major balance changes, fixes

Gigabear

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