Game
Circle Empires Tactics
9 years ago

Improvements and fixes update


  • Fixed an issue with traits that sometimes created a series of issues after saving and loading the game (thanks to gibbled0 and thelostlegend15)

  • Less lagg on large maps.

  • Mystery box now says what it contained.

  • Things look a lot sharper when zooming in. Graphics quality can be lowered to previous level in settings.

  • Fixed an issue where poisoned units were lit on fire after saving and loading the game.

  • Fixed some visual alignment issues in connections between circles.

  • Fixed an issue that caused creatures to overcrowd the connections between circles.

  • Fixed an issue that allowed the right-most creature training button to go under the Menu button on some screen sizes.



6 comments

Loading...

Next up

Gigabear

Update: Team up with trees and fish and your local enemies (by trainign each other to fight) to overcome a distant but certain death to your all: thee massive invasion in near future and desertification of the land you all live on.

Unist can now push each other, major update

Our first content update is here! New units of EEEEVILLLL 💀 as well as two new buildings. Check 'em out!

https://store.steampowered.com/newshub/app/1100260/view/22331665…

Update: added highscores, health packs and map edges

Main menu and quality of life update

Our new update once more brings new units into the fold, as well as a lot of balance changes to prevent games from getting too snowball-ey

https://store.steampowered.com/newshub/app/1100260/view/22162786…

We've come a long way from the initial alpha in 2016. Take a look at the evolution of the Circle Empires franchise throughout the years!

Sneak peek of two new units coming soon 👀

Our matchmaking system has been in beta in the EU region for about a week now, and we're looking to expand that to other regions SOON™️