Fixed an issue with traits that sometimes created a series of issues after saving and loading the game (thanks to gibbled0 and thelostlegend15)
Less lagg on large maps.
Mystery box now says what it contained.
Things look a lot sharper when zooming in. Graphics quality can be lowered to previous level in settings.
Fixed an issue where poisoned units were lit on fire after saving and loading the game.
Fixed some visual alignment issues in connections between circles.
Fixed an issue that caused creatures to overcrowd the connections between circles.
Fixed an issue that allowed the right-most creature training button to go under the Menu button on some screen sizes.
Next up
Update: added highscores, health packs and map edges
Looking to test your RTS mettle? You can join our community-organized Circle Empires Rivals tournament, with Steam credit as the prize!
Info: https://store.steampowered.com/newshub/app/1100260/view/25394163…
Added health packs, rest healing, fixes, quality of life improvements
Major balance changes, fixes
Goblin tribes are now expansionist
Sneak peek of two new units coming soon 👀
Our new update once more brings new units into the fold, as well as a lot of balance changes to prevent games from getting too snowball-ey
https://store.steampowered.com/newshub/app/1100260/view/22162786…
Our matchmaking system has been in beta in the EU region for about a week now, and we're looking to expand that to other regions SOON™️
Unist can now push each other, major update
Enjoy the epic fantasy tunes of composer Sigurd Jønk-Jensen wherever you go. The Circle Empires and Circle Empires Rivals soundtracks are now available on Steam!
Check out the mega bundle: https://store.steampowered.com/bundle/14153/Circle_Empires_Franc…










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