
Next up
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
heavenly-roads.com 'Heavenfall' - 5.8 update
Because the world needs it - now available at the Store.
March 15, 2025
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.
2 comments