While Impurity strays away from the RPG elements seen in Five Ventures With 39, it takes inspiration from 2D Zelda by keeping exploration and combat on the same screen.
Maximizing immersion and minimizing repetitive transitions back and forth.
This satisfying torch attack damages your foes and burns their bodies upon death, this will be the main attack with a possible upgraded version if I can get that working stably.
The enemy design seen here are placeholders to test the A.I., which a smaller type of enemy that can swarm you easily as seen in the video. I have atleast 3 other types of A.I. planned.
The health system is a minimal yet effective one, giving visual/audio cues when you're close to death.
When materials are gathered & potions are crafted, you can restore health willy-nilly.
Of course this will be more polished in the future, just wanted to give you all a little peek!
Hope you enjoyed this little clip!
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