
In addition to the normal winning-moves after a match, there are also some special winning animations. Here are a few of them. If you have ideas for more winning-moves, let us know =)
Next up
Here's another work-in-progress animation of our Fighting Game. Since the animations are created without Mocap hardware, a lot of trial and error is necessary.
Here is a short gameplay-video of our fighting game project "Fighting Generation". We added a lot of new features, such as a basic grappling-system (with button smashing ;).
It's starting to look like a real game. =)
"Hey! Where is the bin for special-waste?" - testing news special moves for the game.
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Animation, sound effects and camera-movement added to Havok's new specialmove. 😎
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
New basic throw for Tanyia. Adding more moves within the next weeks for our new characters.
#fightinggame #fighter #beatemup #fighting #martialarts #boxing #wrestling #mma











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