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356
Game
Ryn: And the thread of life
7 months ago

In-game pawn execution animation, with corrected timing and camera slowdown.




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Small showcase of the horse: from Blender to Godot 🦄

From the rigging system to real-time action.

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We’ve updated the Demo based on your feedback! Ryn’s controls are now much more fluid:

- Improved jump and gravity.

- Full analog sensitivity and speed control.

- New combat and movement abilities.

Try it now on Steam!

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First look at the Chess Titan’s rigging and animations.

Early animation tests for our first major boss from the Blender viewport to its final form in Godot.

Demo now on Steam!

https://store.steampowered.com/app/4130370

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Box cat rig & animation direct from Blender 🐱

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@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

A quick flythrough of the environments straight from the editor 🎥

You can explore this world today, play the demo on Steam: https://store.steampowered.com/app/4130370

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One thread, one adventure, a world to discover. 🧶✨

If you missed the launch, don't worry! The Ryn: And the Thread of Life demo is still live on Steam.

Download it now:

https://store.steampowered.com/app/4130370

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Some VHS animation test

Work in progress: A quick look at the workflow and animation tests in Blender for the game.

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