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Game
Hello Space
6 months ago

In our game there is more to do than simply defeating enemies. Levels are built in a way that requires certain technologies to be used in order to overcome obstacles. One such technology is the Thrust Drive that grants a short boost and invulnerability.




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In our game, you will find different weapons, one of which - the phaser - lets you shoot projectiles that bounce off different objects. Be prepared to solve puzzles as well as destroy enemies using this weapon.

Ever feel lost? A map might help :)

Besides having four worlds to explore and conquer, there is also the open space that connects them. Within this space lie many points of interest and secrets to uncover, one of which is the arena — a place to fight enemies and earn special rewards.

With World 1 being a mining site, it’s only natural that World 2 is a galactic forge. In their relentless effort to crush minerals, the facilities there produce shockwaves that will damage your ship and immobilize it for a short period of time.

In Hello Space, you will have three different weapons to tackle enemies. Furthermore, each of them will have two possible modifications that you can unlock and use as alternatives. Check out this video showcasing the two mods available for the blaster.

With new features such as weapon mods and ship drives we had to adjust our existing ship systems menu a bit. Now it offers more information on technologies and the possibility to switch between mods and drives.

We haven't posted updates for quite some time now, as we’ve been working hard on our game Hello Space. Bit by bit, we want to share the cool stuff we've been working on over the coming days. Today, we’re starting with some sketches for World 2!

Exploring space with a lousy ship drive doesn’t sound like much fun, does it? Well, face off against traps and enemies in the arena to earn upgraded versions of your drive that improve your ship’s agility.

A while back, we recorded a session where one of us played through a little demo level the other one had created. The original video is much longer, but we did cut it down to the essentials. It's in german. Don't ask about the facecam or voice. Reasons.

We designed a fresh logo for our game with the help of a good friend of ours. Thanks "em".

It's pretty simple but we like it very much. What do you think?