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Inspired by games like Asteroids or early Zelda games, Hello Space is a 2D action game where you control a spaceship, defeat enemies and overcome deadly traps.

Extend your arsenal by collecting new weapons and technologies for your ship that are required to conquer four different dungeon-like worlds that are all connected by a more open space that comes with its own surprises.

#retro #action #shooter



teen
Cartoon Violence
Fantasy Violence
Tobacco Reference
Language
Comical Shenanigans
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A while back, we recorded a session where one of us played through a little demo level the other one had created. The original video is much longer, but we did cut it down to the essentials. It's in german. Don't ask about the facecam or voice. Reasons.

We designed a fresh logo for our game with the help of a good friend of ours. Thanks "em".

It's pretty simple but we like it very much. What do you think?

Transforming an idea into a playable thing surely did take some time, but the first world is, in essence, finished, except for the boss. Here a comparison between the sketch and the scene in unity. Boss is still under construction so we put a GGEZ there.

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Another enemy appreciation post, without them the game would be half as much fun! Today's star is the Longhorn. With his ability to quickly get behind the player and his deadly laser he can be a real challenge, especially when surrounded by other enemies.

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In our game there is more to do than simply defeating enemies. Levels are built in a way that requires certain technologies to be used in order to overcome obstacles. One such technology is the Thrust Drive that grants a short boost and invulnerability.