Game
Rough
13 years ago

In the end


Well, I uploaded a version of my contribution to the contest, but I’m not pleased. It is fully playable, features some nice sound effects, music, a gui, but I ran out of time, and so the player and the obstacles have a special art style: “stripped to the bone placeholder”-style ;)



0 comments

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

What you all think

Finished work on the emotions of a new character for the tank universe

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

brung back my old oc plus a new one

...they don`t have names yet tho

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc