5 months ago

In the Making : Project FGL - Fonts!


Fonts had been successfully implemented!

Really love how they turned out, the engine is currently sitting at about 25-30 MB of RAM usage while all of this is happening (With 2-4% CPU Usage on average); While the actual Executable is sitting at a comfortable 32 Kilobytes (According to my File Explorer)


Since graphics are basically complete now, next thing that i have to do now is to implement a few UI Elements, and the thing will be basically ready to be used as an actual game engine!

What do you guys think?



1 comment

Loading...

Next up

Quest post - #Devruary

An achievement i'm most proud of related to game dev has to be on getting my games/software to work on just about everything

Decided to draw Pokémon for a bit out of boredom and as a bit of an art practice for myself

Honestly doesn't look a half bad for my first attempt at drawing Flareon here, lmk what you think!

goober 2

Imma be honest i am starting to put more effort into these than i'm willing to admit

spent like half an hour or so on assembly for this

might make more of these projects, idk

i got fed up with free cloud file managers, so i just made my own

works surprisingly well ngl

Thank you everyone so much for 400 Followers!

I am so grateful for everyone on checking out my silly little projects, as well as all of my artworks thus far!

Most likely gonna my new pfp as of writing this

Quest post - #Devruary (Decided to finally start answering these)

Learnt the hard way that backups can be VERY important, especially if it's on something you care about;

I've had some projects just completely corrupt themselves due to technical issues...

Small art dump

decided to give my character an overwhelmingly huge tail for fun (tree for scale)

how does he go through doorways? uhhh...Don't worry about it!