Game
In The Name of Cheese
4 years ago

In The Name of Cheese v1.0.2 release


A couple more issues have been found and addressed.

  • Finishing a level with the Shield spell active no longer crashes the game.

  • Soldiers now take hp damage when armored.

  • The intro music has been adjusted to play when the cutscene starts after the logos.

Feel free to let me know if there are any more issues!
- CB



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Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Provided without context.

Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.

...SO I'M MAKING IT A DATING SIM BABY!!!

Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

Equipping stuff works, woo

Getting close to the end. One more stage and a boss to go.

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

In The Name of Cheese has been released!

Thank you all for following along with my little project, hope you all enjoy!

The game is now playable from start to finish!!!