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Due to the limitations in Renpy for deep mechanics with popups or events, we're thinking on migrating the game before building the rest of changes to ge for a final version with more mechanics and events. What do you suggest? Gamemaker? Godot? Other?
After a long day of hard work and problems at work, you get back to your place to relax. This area will introduce several elements that will change during the game according to your choices.
This is our own conversations editor. With this we can test all the conversations in The Bunker, and edit them online, create multiple threads and branching in the different stories that will happen during the game and set character's sprite.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
The Wall is a sci-fi horror visual novel packed with cinematic, action-driven moments and interactive QTEs that keep every scene alive. This clip shows the first escape sequence — where your choices decide the path… and your survival.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The Wall is a sci-fi horror visual novel packed with cinematic, action-driven moments and interactive QTEs that keep every scene alive. This clip shows the first escape sequence — where your choices decide the path… and your survival.
This is the trailer for The Bunker. I thought a trailer was required to enter the other big jam, and then I found out you only needed a gameplay video, so I guess this were four hours of editing for nothing else than having fun myself. :D
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
The Wall features a variety of gameplay styles to keep the visual novel dynamic and engaging. In this minigame, the city’s AI tries to invade your mind — and your only defense is to resist its commands before it takes full control of you.













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