π Read the full devlog article here:
https://michellerakar.blogspot.com/2025/02/nay-saga-devlog-8-final-card-design.html
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In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:
In this game devlog for Nay Saga, I talk about the first stages of the digital video game prototype I made for testing and the initial card generation I did when learning nanDECK.
LGBTQ+ Game Dev Icons:
Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line βWar. War never changes.β
He came out in the early 2000s and married his husband Robert in 2011.
In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
Come in. Stranger of the rainy night.β‘β‘
Welcome to the retro horror of Midnight Special.
Into the stormy nightπhttps://store.steampowered.com/app/2560100?utm_source=GameJolt
In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.
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