The main goal of the game is to collect crystals and finaly escape. You can collect the crystals but the “Win” is mostly nonexistint. The “invisible wall” is technically the exit. At a later stage in develoupment this area will be unlocked once all crystals are collected. The monster, does not killl you, we are aware of that. “Sprinkles” (the nickname we gave him) Is pretty loud, and just as harmless. Thanks for playing, and hope for… Somthing in the future.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
So here's the first of the zodiac signs i will make for the next weeks.
Coming Soon...
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
Aston Martin Vantage 2019
Day 3...
#AstonMartin #fastchallenge #speedmodeling
PS: I'm really sad, the picture's compressing is very bad and it provoque a drop of quality...
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