I want to clear confusion: I am making a new game called Incognition Redux. It’s basically a remake of the original Incognition, and this time it keeps the same theme of the game, the same story, same characters and featuring new characters at the same time.
And yes, I cancelled the supposed remake which was Modernopolis and now I’m making another remake. The reason for that is because I didn’t honestly didn’t liked Modernopolis because it just didn’t feel right to me somehow. However for Incognition Redux, I still wanted to revive the original feel of my very first game ever made which wasn’t that beautifully designed.
The point here is, I want to remake Incognition. Basic statement there, no need for further explanations.
Now about the new game:
Once again, it looks very barebones. I haven’t got started yet, as I am currently under planning stage right now.
But of course, the way the game plays will be similar to the original Incognition. Incognition Redux’s storyline will extend to Incognition 2 and continue the story after the events of Incognition 2 which will then feature new characters and plotlines that has never been revealed since the release of Incognition 2.
My final note on this is that this time, the game will not be cancelled under any circumstances.
EDIT (2018 from the future me): Welp! The game DID get cancelled… Never gonna say a game will not be cancelled ever again in my life… :((((((
And finally, the release date:
Q4 OF 2017 (that means from October to December) EDIT: NOPE! Not releasing at all D:<
Thanks 4 sticking around. EDIT: This is the most wonkiest devlog post I’ve ever made…











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