Game
Catch the Flow
2 years ago

Indefinite Hiatus


We won't sugarcoat this, there hasn't been any work done on this game in the last two months.

The motivation we once had to work on this game is gone, and so we are sad to say that the game is going on an indefinite hiatus.

Maybe one day we'll finish this project, but don't count on it.

Until Next Time

-Krizoli



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DEVLOG 01

We have quite a lot to show all of you! (Mostly because we haven't really shown much up to this point...) But still, the game has been getting worked on in the background, and we are proud to show you all what we have so far!

The game's menu

Finished work on the emotions of a new character for the tank universe

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Pixel art gif

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ