Hey followers, here's a changelog of everything that was changed in Indev 5.
Items now have a custom position when picked up, just like the Pre-Alpha and Alpha 1.
Added properly working item bobbing.
Fixed trashcan metallic material.
Added gate mechanic, for the basement section
Completed basement section, now features the entire basement.
Trashcan flying mechanic can only be unlocked after opening the basement.
FINALLY added throwing. It's been bugged since the inventory's first introduction.
To do:
Fix the lamp and bulb mechanic.
Fix Neighbor ignoring you when in hunt mode.
Add block door with chair mechanic.
Fix the neighbor moving items in his way that don't have physics (Boards on the basement door)
Fix Neighbor seeing you through the cupboard doors gap.
Fix Neighbor sometimes getting stuck when chasing you.
Fix Neighbor jumping.
Fix flower pot and watering can items not being pickupable.
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