Hey all! Welcome to another Infinidungeon devlog.
Gameplay is done! There is an ending screen, mazes are complete and the stages have been given an overall revision to see if they looked good. I also wanted to share some interesting things I've been doing over these days.
Achievements! These are gained throughout all the game, and there's no way to miss any of them (unless you have some kind of superpower). They still can't be saved due to technical issues. I'm looking forward to fix that on the next version of the game, but for now, have that retro-vibe of not having anything saved!
There is also a new feature I'm adding, which is dialogue boxes! Stay tuned for that.
There is a ton more to come for this game: music, sounds, and audio-related things, as the image part is done.
I hope you look forward to the release!
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