This game has been a total and complete failure like my other games :(. So even though Muppy The Bunny 1 & 2 were failures. The franchise is still going on. I mentioned in one devlog that I already have plans for a third installment into the series. It started development today, but it won’t have a devlog page for awhile because its too early in development and I actually want people to play my game(games here get burried pretty quickly and I want to make a good first impression to all of you). All I have right now is a soundtrack of two songs, some sound fx, and one room. So I’ll let you see the first ever screenshots of Mtb3 you can see screenshots here : http://imgur.com/a/jWKEG It’s movement and camera movement will be that of an RPG; but there won’t be any combat. Just like one long art piece with a small bit of story. I’ll reveal more when the devlog comes up. See you then!
Next up
Learning to shade attempt 2, Won't post them all obviously but shocked at the improvement already. Still a lot of room for improvement though!
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Early Screenshots Of Muppy 3
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
My first attempts at following @souptaels shading tutorial. I love their art so much! I definitely see several places it could be improved but having barely attempted to shade at all before I'm shocked at how much better it looks than how I did it before!
I met Charles Martinet(former voice of like %99 of the Mario cast) today!
Wanted to practice drawing something different than usual so I drew Sans since the Deltarune newsletter just dropped lol. pretty proud of it being just a real quick doodle.
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
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