Game
Head Chef
9 years ago

Initial Development


Hello everyone reading this post, my name is Eddie and I am in the process of making a game called Head Chef.

This is a game where you have to fight your way to the top of the culinary ladder. My initial hopes of the game is that it will have just an arcade fighting mode where players can pick whoever they want to be and fight either the computer or another player in local multiplayer.

The aim of this arcade mode is to show of the fighting of the game as your characters stats will be directly affected by how you play. I will explain this better in posts to come.

I think that’s it for now.



0 comments

Loading...

Next up

Main Menu!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

2d lighting experiment