Game
The Diving Engineer
8 years ago

Initial Idea and concept


Hi there this is my first introduction to my entry for the Adventure Jam 2017 which I will name for now as “The Diving Engineer”.

In a nutshell I want to make a game about diving into the ocean with a submarine to search for treasures, collect artifacts and simply explore unknown territories.
The submarine will be upgrade able and can be altered to adjust to the needs of the mission. The idea is to use a slot system similar to technic toys, where certain pieces only fit in a certain way.

5d0b102108a7d.jpg

This is an early drawing of the game that I had in mind, not the drill and search light that can be installed onto the submarine.

Of course in order to create this big world in such a short time I was thinking to do something new with procedural world generation. I always wanted to try something with perlin noise based generation.

This is an early concept drawing on the world generation:

5d0b1023f1391.jpg

In the drawing you can see some path nodes (blue) that guarantee traverse able paths. Next orange zones contain low resolution bitmap that can override the cave masks or shapes (orange). And lastly magenta zones that generate a cave based on perlin noise.

If I then want to play test a zone and realize it is to short or to long - I can simply move the meta objects apart or together to adjust the game play.

Again these are just early concepts at this point - but it indicates what I want to aim for at first.



1 comment

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.