Game
One Night At Stickman's Plus (+)
2 years ago

(insert title)-devlog 1


hello guys, today we have a list to top 5 venezuelans (ok no)

good morning, afternoon or evening, here we are in the first devlog of onas + (and also my first devlog) and well, since this is the game I've been working on the most, I wanted to show you a few things... Anyway, I don't know what else to say, so let's start now

-second menu:

menu.png

well, this is a secondary menu that will be achieved when completing night 1, thanks to a progress variable (which is a cloud variable) it can save the progress and maintain the menu and other things, specifically this one

progress.png

(I don't know how work the variables in the cloud so maybe I'm wrong)

-poster update:

new_content.png

I had already made a post about this, and it doesn't need much explanation, I just changed it because the previous one looked ugly

-idea of ​​redesigns discarded:

scrapped_redesign.png

For a long time I wanted to do redesigns of the animatronics since I made a lot of progress modeling and the models did not seem so good to me, but I discarded that idea since I had progressed a lot and I did not want to do almost everything from 0

camera 2:

cam_2.png

nothing to really explain here, just improved this camera since the beta version felt really empty (didn't take a screenshot before deleting it)

semi free roam:

free_roam.png

in the original one night at stickman's after night 2 you had to go to parts and services although it was not really interesting, here I wanted to do it my way, now it is a semi free roam in which you will have to look for a key to enter parts and services (well, it's not like it's something really interesting either) anyway, I think I'll try to show a sneak peek soon

That's all I have to show you so far, I can't wait to show you more game content, but well see you next time, bye

the_end.png

PD: free roam is cool but I'm never going to do one again

screenshot.png


0 comments

Loading...

Next up

and don't forget Blue....

and also, I will probably work on a project similar to this one but also based on GSAF, along with 2 users @walter41 @FabioLuque

First attempt at animating a jumpscare. I think that for a first attempt it's not so bad, even though it looks a bit ridiculous and rushed.

Full completion of Bob's face ( I know he's like the one from Shrek) what else do I add.

I hate this fucking shit it's so ugly it reminds me of glendo fuuuuuuuuuuuuuuuuuuckkkkkkkk

Well, from here on, I will not show progress until at least I make a trailer or some shit like that.

I just wanted to show a new version of the Blue poster because the old one was really goofy ahh

Thoughts?

In order not to leave this page dead (because I won't show anything about the progress for now) I wanted to show that I'm making a 3D Red...