If there is no bug, I’ll rush into the 0.6.0.
School being back, I don’t know how much time I’ll be able to spend into making games, so I might take more than a week to do it.
But anyway.
Here is what I plan to do: Add a few spells, add multiple spellcasting.
What is multiple spellcasting, you’ll ask?
In fact, it is pretty simple, it is a way to cast multiple spells in a row to win time.
As the spellcasting is instant in this game, I’ll add a new item in the shop that’ll break after use. It’ll allow you upon activation to repeat the last spell you used. Obviously, it’ll be pretty expensive to stop people from buying a hundred or so, casting a single powerful spell at the start and spamming it later on.
I’ll also change mana cost calculation as the spells are pretty not expensive.
Next up
art comission.
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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