Game
Off-Peak
11 years ago

Interview in Animal New York on the Making of Off-Peak


Hey everyone,

Online magazine Animal New York has just posted an interview with me on how I came to make Off-Peak. It includes screenshots of the tools I used to make the game (featuring some cut content), as well as a whole lot of other info on the game’s origins and inspirations. You can check it all out here.

In soundtrack news, we are just waiting for a few more pieces to fall into place on the production side and will have more to say on that very soon. As ever, patience appreciated!

more to come,

-cosmo d



3 comments

Loading...

Next up

Artwork for something cool that you've been waiting for... more news to come. watch this space [ http://facebook.com/archiepelagomusic ]. and maybe even this space [ http://facebook.com/cosmoddd ]. or this space [ http://archiepelago.com ]

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho