Changelogs:
1- Reworked wrench logic (now player can hit objects with them, as well as destroy bendy cutouts (with funny sound)
2- Reworked player controller (Footstep sounds for all grounds, running, crouch, jumping. And it does not "stick" to walls anymore)
3- Reworked Chapter 1 & 2 (Remains of ITD Remastered, which will eventually come out)
4- New achievement - Cardboarded Menace (Destroy all bendy cutouts in CH2)
Overall, this is not a major update, but its essential for further development of the game.
If you will find any bugs, write them down in the comments,
because there are definitely some.
And sorry for not releasing this version earlier. There were a lot of bugs, which needed fixing.
Next up
I have finally made the (probably) hardest thing to code - saving & loading system (Video is low quality bc its discord repost (10mb limit hits hard))
me when:
SATDR BUG FIX PATCH IS OUT! (READ ARTICLE)
Guys, you wont believe me. I have a proper teaser-worthy screenshot !!!
A Small Indie Game Comic: Sans' Magic Flame Eye
"Will there be into the deep chapter 3 ???" Short answer: Very unlikely Long answer: Embedded image
Floor buttons, yay !!! Def not portal, guys xD Read article
HIGH-EFFORT TITLED BENDY MOD V4: FORGOTTEN SMILES OF A FOURTH KIND
OUT NOW!!!!
Reposts from discord â„–2 - Finished up button - Added rotating pannels And that wraps up all the mechanics in game at the moment. I might stilll finish up the panels though.
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