Changelogs:
1- Reworked wrench logic (now player can hit objects with them, as well as destroy bendy cutouts (with funny sound)
2- Reworked player controller (Footstep sounds for all grounds, running, crouch, jumping. And it does not "stick" to walls anymore)
3- Reworked Chapter 1 & 2 (Remains of ITD Remastered, which will eventually come out)
4- New achievement - Cardboarded Menace (Destroy all bendy cutouts in CH2)
Overall, this is not a major update, but its essential for further development of the game.
If you will find any bugs, write them down in the comments,
because there are definitely some.
And sorry for not releasing this version earlier. There were a lot of bugs, which needed fixing.
Next up
Its screenshot Saturday :)
Old screenshots go brr. Read article.
Tweaking and enhancing old chambers :D
Follow the path
Into the Deep v.1.5.0 is out! Changelogs:
HAPPY 9TH ANNIVERSARY BATIM!!
Bendy is definitely once of my all time favourite games and insperations and the game means a lot to me. Thank you for the amazing years :)
1000 Followers !!!
OLLIE AND BENDY!!
Wanted to draw these 2 fellas before the month ended since OOTIM was released this month last year!
Finally, some proper tutorial to this complicated (not really) mechanic.













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