Hello, I’d like to introduce you to Super Retro Maker. It’s like that really popular “Maker” game, but for all the other NES classics you loved as a kid.
About
Super Retro Maker lets you design and play stages reminiscent of the greatest games from the 1980’s and share them with the world. Or just kick back and play hundreds of handcrafted retro stages all lovingly rendered in lo-def and accompanied by an authentic 8-bit NES soundtrack. Featuring an expanding lineup of playable characters with unique skills and environments for limitless creativity and infinite replayability. Unleash your inner Igarashi!
Features
Gameplay inspired by the classics (Metroid, Castlevania, Megaman, Ninja Gaiden, Strider, Bionic Commando, Contra, Blaster Master, and more!)
Campaign Mode - play through the official campaign to unlock all the features of the editor
Metroidvania style exploration with huge maps and unique items and abilities to help you progress
Multiplayer Mini-games
Online leaderboards
Simple and fun level editor
Share levels with your friends and the world
Platform
PC (Steam) Early Access Q1 2018
Engine
Custom C# using OpenTK and Farseer Physics
Follow our progress on social media:
Twitter: @SuperRetroMaker
Facebook: https://www.facebook.com/SuperRetroMaker
Website: http://www.SuperRetroMaker.com
Team
Music
Hoffy (@HoffyMusic) - Composer and Coffee addict, totally obsessed with all things vgm, fusion and prog.
Facebook: http://facebook.com/hoffymusic
Graphics
Jorge F. Peral (@Loktarius) - is an illustrator and comic artist from A Coruña (Spain). He has always been passionate about videogames, therefore he has been taking part in videogame projects since 3 years ago in titles ‘Uniwar’, ‘Antraxx’, or ‘Take Down Zombies’. He also co-directs an independent spanish radio show about videogames called ‘El Complejo Lambda’.
Web: http://jorgeperal.tumblr.com/
Matthew Livingston (@_Mnots) - Pixel artist, game developer, and affiliated twitch streamer
Twitch: http://twitch.tv/mnots3
Daniel M. Mafra (@DanielMafra ) - is a creative and 2d artist from Niterói (Brazil). Dedicated to games since childhood, he has taking many roles in indie game industry for the past 10 years, including development, entrepreneurship, marketing, lecture at universities, academical articles writing and most recently, pixel art and concept art for small indie developers and companies, like Black Shell Media.
Web: http://www.behance.net/danielmmafra
Christopher Goldsmith (@im_krut) - self claimed artist from Chile, lawschool graduate and videogames enthusiast.
Web: http://imkrut.portfoliobox.net/
Programming
Dan Beenfeldt (@SuperRetroMaker ) - Has been in the games industry for over a decade, most recently as a graphics programmer on the Forza Motorsport series. He is patiently waiting for this 3d fad be over and for games to return to their 2d glory days.
Facebook: https://www.facebook.com/SuperRetroMaker
Progress
I’ll post some in depth looks at the game and our progress over the next few months. For now, here is some artwork from the various different gameplay styles:
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