Game
Mechonomics
8 years ago

Introduction


Mechonomics has been an on-and-off project of mine for just about a year now. I work entirely within the free version of Gamemaker Studio 1.4, and in fact I’ve never put money into my projects because I don’t expect to make money back. I just had a cool idea and ran with it. In the past I experimented with Gamemaker and made some throw away games just to get used to the program (I had no experience with this sort of thing when I started), but this was the first thing I’ve felt comfortable enough with pursuing. Later I believe I’ll post a more in-depth account on what the game is so far and what all I want to do before releasing a playable version.

5d09958fa1c0e.png

Thanks for reading, and I hope you stick around to see what comes next.



1 comment

Loading...

Next up

New Content coming soon: Rope Climbing, Moving Platforms, Army Crawling!

The actual namesake of the game, the mech, is almost finished. Soon I will begin building the demo and then you too can join in on the shredding.

haha seagull go BRRRT

Mechonomics demo is finally available please check it out!

Big Update! [v 0.1.5] Health and Combat Overhaul, NPCs, Ropes, and Moving Platforms!

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.