I’ve added the following to the game:
Infinite mode (level will auto-generate till you’re dead)
Added some music
Replaced the enemy sprite
Added ability for ‘guest’ high scores
I’ve added the following to the game:
Infinite mode (level will auto-generate till you’re dead)
Added some music
Replaced the enemy sprite
Added ability for ‘guest’ high scores
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
ooh yes..
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
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