I’ve added the following to the game:
Infinite mode (level will auto-generate till you’re dead)
Added some music
Replaced the enemy sprite
Added ability for ‘guest’ high scores
I’ve added the following to the game:
Infinite mode (level will auto-generate till you’re dead)
Added some music
Replaced the enemy sprite
Added ability for ‘guest’ high scores
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Showing off player 2 😎
What do you think?
not the greatest house, but it's a house! :D
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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