Orville's Contorshock and Carnetta skills have been completely changed. I just felt that cliched RPG attacks don't fit (mostly because LittleBear already did that in RF's Heist). Instead he now has crazy spells to drain SP or cause status effects.
The mod equipment were changed....AGAIN! Now they are more like in FNaF AR
And I gave the fourth Shop Upgrade an actual function. I'm just so bad at math, I didn't get that you would only need three to bring the Clown's Shop to max level.
You now need all four Shop Upgrades to shop at da vend.
Next up
Happy 11th anniversary to FNAF!
I have something in the works to celebrate this franchise and mascot horror in general.
Concept art for The Hunter by Foxy (@ the.purple.f0x on Insta)
Modelling and concept art for Employees by Myself.
Been cooking
Sneak peek for Springtrap's dungeon. Finished months ago, but wanted to give you an update.
My Cover art and some of my UI created for the expressive 3D platformer Echoing Skies
My final student project at Games Academy
My Chaos Kids are 3D now!
Paradise of Debauchery - Weekly Progress - March 13th to 19th
The gang's all here
Echoing Skies is out now! The smoothest, grooviest student project I had the honor to be a part of.
Play it now: https://games-academy.itch.io/echoing-skies
Welcome the full circus gang!
Also, it's my spawn day. Can't believe it's been 7 years.
Let's hope I'll actually finish my game by the 8th year.
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