Next up
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.
If you're wondering why the next build is taking so long. here is the answer.
Buttons ver 2- jumpscare Test
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
Buttons jump scare test shot
Oh damn it's my #spawnday
Here's a short clip of gameplay to celebrate. Mind you, there's no sound and no film grain at the moment.
I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.
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