Hey guys, I’ve been working on an isometric engine basis for my future desktop game projects.
The engine so far is pretty fancy, so here’s a tech demo.
Everything seen is done in 2D, not a scrap of 3D code.
Seriously, check out dem dynamics what with the darkening walls and LOS.
Let me know what you think so far, I’ve already got a good idea for a game to make this for too, and I’ll be updating in due course with more information! :)
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