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Game
Treasure Island 2: It's About Time
2 months ago

it he!!! the bubny


Oswald works much like PNM. However, rather than acting as a mere camera shut off character, he will instead require for you to use the defense from the appropriate time period in order to fend him off.

If it's the past, shut off the camera he entered from, present use the left button, and future hold the flashlight till he leaves

be weary, as no matter which time period he comes from, he'll pull the same trick as PNM and turn on the camera he entered from. However, *also* like PNM, perhaps you can use this to your advantage?

With that, we have 2 out of Idk characters finished! I'm not sure who to do next, but hopefully I can figure out something soon, because I really wanna try pushing this gimmick to the limit. Either way, see you then!



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never mind about the last post i grinded for it. it really bothered me to leave a game at 99% so i needed to amend that as quickly as i could

anyway mod is 9/10 i like fnaw 4 a lot

Progress on some other things may slow down i am working on someone's birthday gift

"Sprite Cranberry?"

Ambush characters post thing

He is so close to working. he just is not

I'm going to need for you fellas to bear with me for a moment, as hourglass is, by far, going to probably be the most difficult character to programme so far. I have a very fun mechanic idea in mind for him, but it likely take some time to implement

I had a really weird dream today, so I made a render out of it. Yes, really.

"FNATI Disembodied stretch to camera in CAM 3 "HAGUNGA" 26 bold comic sans" - My dream journal

I have never once heard of this Spamton-ahh word in my life or know what it means

i'm probably gonna stop spamposting about this but it seems this is very doable. I'll probably work on it on and off but if it gets finished you'll probably know