Just so you guys know, the full game is nowhere near finished. We’re still around halfway through the second chapter. And plus, Waails’ Dimensional Trouble is not the only game I am working on. I have two more game ideas, and I am working on one of them right now.
How this works is:
Me and Waails talk about possible ideas of what to put in the game, and after we have something set, I put that in the game, program everything, and after I’ve made a considerable amount of progress, I pass the game on to Waails, so he can polish it a little bit, plus add in some extra features. While he has hold of the game, I work on my other game, so I’m dividing my time between the two of them.
Maybe if I stopped being so much of a lazyass, we’d finish the game much quicker, but I don’t like to push myself. Plus, Waails is working on a GMod Animation, so he’s working his ass off too.
You guys all have to be patient. Since this other game that I am working on is much shorter, it will most likely come out before Waails’ Dimensional Trouble, so look forward to that.
Next up
I remember making these drawings a long time ago. I had two more, of Hilda Berg and Werner Werman, but they were lost. #CupheadFriday
Werehog transformation process. #sonicunleashed
So here's the first of the zodiac signs i will make for the next weeks.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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