Game
Total TakeOver
6 years ago

​It's been a hard bit of programming, but this update is out!

We're testing our ability to implement single-player maps which include and AI.

Hopefully nothing breaks! I think I've fixed all of the main bugs, but there is definitely potential for bugs...


  • Added a new single-player map

  • Added an AI

  • Updated the ParaDropper unit

  • Fixed some bugs with the Nuke unit

  • AA guns should no longer lose to bombers...

Right now the only single-player map available is a small, simple map, while the AI itself is rather predictable. We plan to improve this in the future, but for now consider this a test-run.



0 comments

Loading...

Next up

We are under attack!

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

Path of Kami, running around the shrine area