Game
Total TakeOver
6 years ago

​It's been a hard bit of programming, but this update is out!

We're testing our ability to implement single-player maps which include and AI.

Hopefully nothing breaks! I think I've fixed all of the main bugs, but there is definitely potential for bugs...


  • Added a new single-player map

  • Added an AI

  • Updated the ParaDropper unit

  • Fixed some bugs with the Nuke unit

  • AA guns should no longer lose to bombers...

Right now the only single-player map available is a small, simple map, while the AI itself is rather predictable. We plan to improve this in the future, but for now consider this a test-run.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I was bored, so... ManutKat.

Family band complete!

Shuiro Haname. #Commission

Commission for @ShuHaname

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

2d lighting experiment

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc