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CATASTROHPIC FAILURE! So, RPGXP has broke the game in half. Exporting it pretty much broke a lotta the game and there's no way for me to actually fix any of it cuz it only breaks upon being exported.... Don't worry, I know a solution. You'll see it soon!
It's been a long time, but I got something to show for it! A total redo of Chapter 1! A lot has changed and i've made a lotta progress since last year's release. But hey, i'm working on it again and I strive to make it better than ever!
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
art comission.
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Alone Together....
Who's is this little cutey๐ธ here? Thanks๐ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc












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