Game
Breaker: The Electric Demon


5 years ago

It's been a long time, but i'm making progress slowly. As a start, updating the face sprites. Moving from MS Paint to Aseprite really does bring a lot of changes as well as a lot of improvement.

First is Aseprite
Second is MS Paint




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CATASTROHPIC FAILURE! So, RPGXP has broke the game in half. Exporting it pretty much broke a lotta the game and there's no way for me to actually fix any of it cuz it only breaks upon being exported.... Don't worry, I know a solution. You'll see it soon!

It's been a long time, but I got something to show for it! A total redo of Chapter 1! A lot has changed and i've made a lotta progress since last year's release. But hey, i'm working on it again and I strive to make it better than ever!

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

art comission.

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Alone Together....

Who's is this little cutey๐Ÿ‘ธ here? Thanks๐Ÿ™ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc